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Learning to Detect Novel and Fine-Grained Acoustic Sequences Using Pretrained Audio Representations





This work investigates pre-trained audio representations for few shot Sound Event Detection. We specifically address the task of few shot detection of novel acoustic sequences, or sound events, with semantically meaningful temporal structure without assuming access to non-target audio. We develop procedures for pre-training suitable representations and methods that transfer them to our few shot learning scenario. Our experiments evaluate the general purpose utility of our pre-trained representations on AudioSet, and the utility of proposed few shot methods via tasks constructed from…



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Accelerating LLM Inference on NVIDIA GPUs with ReDrafter

Accelerating LLM inference is an important ML research problem, as auto-regressive token generation is computationally expensive and relatively slow, and improving inference efficiency can reduce latency for users. In addition to ongoing efforts to accelerate inference on Apple...

ARMADA: Augmented Reality for Robot Manipulation and Robot-Free Data Acquisition

Teleoperation for robot imitation learning is bottlenecked by hardware availability. Can high-quality robot data be collected without a physical robot? We present a system for augmenting Apple Vision Pro with real-time virtual robot feedback. By providing users with...

BayesCNS: A Unified Bayesian Approach to Address Cold Start and Non-Stationarity in Search Systems at Scale

Information Retrieval (IR) systems used in search and recommendation platforms frequently employ Learning-to-Rank (LTR) models to rank items in response to user queries. These models heavily rely on features derived from user interactions, such as clicks and engagement...